Presented by David Lyons
What are people using WebGL for
- interactive demos
All three.js projects have the following elements:
Lots of math, but lots of elements to help you figure out how to do it. Mesh, shading, colors, textures, shininess, etc., etc.
In 3D you have to use “picking” to select items. You don’t have the browser interactions available.
Great stuff on three.js from David Scott Lyons on his site!