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Home Archives for overall design

8 Design Lessons Learned from the Google Redesign

March 12, 2012 By Jonathan Jeter 1 Comment

After attending yesterday’s “A Brief History of the Complete Redesign of Google,” which gave an in-depth look at the process of the Google User Interface (UI) design and redesign over the year, at the South by Southwest Interactive 2012 Conference, I’ve been thinking a lot about how the redesign process at Google translates over to those of us who also have day jobs taking care of major website brands. A lot of the things that we complain about in our corporate work were discussed in the Google panel discussion, with examples of how they were overcome in this process.

The following things stood out to me as necessary for a complete Brand redesign to be successfully completed. Hopefully, none of the terms that the panel of Googlers used were proprietary or trademarked.

Read the rest of 8 Design Lessons Learned from the Google Redesign

  1. Executive Buy-In
  2. Take the Design Temperature
  3. Unique Concept Presentation
  4. Do the Initial Design in a Vacuum

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Filed Under: UI/UX Tagged With: account legacy items, account possible issues, Brand, brand design groups, Bullet-Proof Prototype, complete brand redesign, complete buy-in, Complete Redesign, conference notes, Creative Lab, Creative Lab team, current design, design changes, Design Lessons, design process, design snippets, design steps, design team, Design Temperature, design tests, Eat Your Own Dog Food, Eating your own dog food, executive buy-in, Food Every company, Google, Google Design, Google design team, Google panel, Google panel discussion, Google Presentations, Google Reader, impossible deadline, individual property owners, Initial Design, initial design research, initial requirements, initial stages, interactive 2012 conference, Kanna, Kennedy, main thing, major website brands, Many times, new design, niche product, online media, online media company, overall design, Own Dog Food, Panel discussion, product owners, real estate, redesign attempt, redesign process, Search engines, South by Southwest, South by Southwest Interactive, strong executive buy-in, Style guide, Technology Internet, Temperature Unique Concept, The Google, the South by Southwest, Unique Concept Presentation, User interface, Vacuum Ask, weight 11x17 paper

High On Line: Applying Psychology to Web Design at #SXSW2012

March 11, 2012 By Jonathan Jeter Leave a Comment

Sunday, March 11 2012 at South by Southwest, Austin, TX
by Jason Hreha, Behavior Designer+UX Advisor, Applied Psychologist, www.persuasive.ly, Co-founder of Dopamine, UX Advisor @ 500 Startups

Research from the StansfoJason Hreha - positive.lyrd Persuasive Tech Lab

D – dopamine

Why do we need a UX Design / Motivational framework?

  • Design with Intent Deck – 101 Patterns for Influencing Behaviour Through Design – decks
  • Mental Notes – ways to bring psychology to web design.
  • Influence: The Psycology of Persuation
  • Gamification – instead of thinking in a step by step way, it becomes a conglomeration of incentives, but what’s the point?

Why do these tactics work? What are we changing?

Model was created by BJ Fogg (leader of the Stanford Pers Lab) – Behavior Model

What causes behavior? (What needs to come together in order for behavior to occur?

3 things need to coincide for behavior to occur

Read the rest of High On Line: Applying Psychology to Web Design at #SXSW2012

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Filed Under: UI/UX Tagged With: Ability Factors, ability fuel, ability motivation trigger, Action CTA, Applied Psychologist, articles bj fogg, B. J. Fogg, Behavior Designer+UX Advisor, Behavior Model, Behaviour Through Design, Big buttons, BJ Fogg, brain, Complexity Curve, design project amount, Free Download, god picure, Great talk, great things, high ability, High On Line, huge order form, Intent Deck, Jason Hreha, little rewards, Mental Effort, Mental Notes, motivation match, motivation product, motivation score, Motivational framework, Off-site triggers, On-site triggers, Operant Conditioning Trigger, overall design, Persuation Gamification, Physical Effort, Physical Effort - Tried, positive feedback, Product design, Social Deviance, Social network, Social Sciences, South by Southwest, Stanford Pers, Stanford Pers Lab, Stansford Persuasive Tech, Stansford Persuasive Tech Lab, Startups Research, step way, SXSW, SXSW Notes, SXSW2012, Technology Internet, true pain point, true problem, UX Advisor, UX Design, Web Design

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