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Home Archives for SXSWI

The Science of Good Design: A Dangerous Idea at #SXSW2012

March 13, 2012 By Jonathan Jeter Leave a Comment

Tuesday, March 13, 2012 at the South by Southwest Interactive Conference in Austin, Texas #sxsw #Dangerous #SXDangerous
by Ben McAllister (Assoc Creative Dir – frog design)

Richard Feynman - Image via Wikipedia

Research is about informing decisions.

“The Research” – the data doesn’t speak for itself. Someone should interpret it.

The Science of Certainty vs. The Science of Wonder

Scientism vs. Science

The Blind Spot: Science and the Crisis of Uncertainty by William Byers

Different kinds of research are very different from each other, there is a broad spectrum.

Hard sciences have laws that predict things with a large degree of certainty.

Social Sciences have experiments.

At the other end of the spectrum, we have “looking at stuff”. In design, we don’t do a lot of real scientific studies.

Cargo Cult Science – Richard Feynman’s Commencement Speech at CalTech

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Filed Under: User Interface / User Experience Design Tagged With: Assoc Creative Dir, Austin Texas, Ben McAllister, broad spectrum, California Institute of Technology, Cargo Cult Science, Certainty vs, Commencement Speech, conference notes, dangerous, Dangerous Idea, design opening party, frog design, Frog Design Inc., good design, Hard sciences, large degree, real scientific studies, Social Sciences, South by Southwest, South by Southwest Interactive, South by Southwest Interactive Conference, Southwest Interactive Conference, SXSW, SXSW Notes, SXSW2012, SXSWI, The Blind, the South by Southwest, William Byers, Wonder Scientism

The Right Tool for the Job: Native or Mobile Web? at #SXSW2012

March 13, 2012 By Jonathan Jeter Leave a Comment

Tuesday, March 13, 2012 at the South by Southwest Interactive Conference in Austin, Texas #sxsw #righttool
Panel discussion by Buzz Andersen (Dir of Mobile – Tumblr), Jacob Bijani (Prod Engineer – Tumblr), Majd Taby (Software Engineer – Facebook), Matthew Delaney (WebKit Engineer), and Tom Dale (Sr Software Engineer – Ember.js)

Apps are much easier to monetize than websites, because you can charge up front.

for Tumblr T-shirt Contest / 01 (Photo credit: albyantoniazzi)

The browser rendering engine does a lot of the heavy work that native developers have to contend with. The web browser is a highly evolved medium for content delivery and rich layout.

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Filed Under: Mobile Tagged With: app store, app store experience, Apple appstore app, bad way, big thing, Buzz Andersen, conference notes, content delivery, Facebook guy, Financial Times, Good examples, Great HTML5 Web, heavy work, highly evolved, hybrid approach, Jacob Bijani, Majd Taby, Matthew Delaney, Mobile browser, mobile strategy, mobile web, mobile web apps, native developers, native functionality, native vs, native/web hybrids, NY Times, Panel discussion, popular option, Prod Engineer, real convergence, rich layout, Right Tool, righttool, smart guys, Software Engineer, South by Southwest, South by Southwest Interactive, South by Southwest Interactive Conference, Southwest Interactive Conference, Sr Software Engineer, standards process, SXSW, SXSW Notes, SXSW2012, SXSWI, technical things, Technology Internet, The next big thing, the South by Southwest, Tom Dale, Tumblr engineer, Tumblr engineer guy, web access, web app, Web application, web application stuff, Web apps, Web browser, web clients, web developer, web developers, WebKit Engineer, Yellow Pages

Don’t Build a Power Glove: Talk to Your Users at #SXSW2012

March 12, 2012 By Jonathan Jeter Leave a Comment

Monday, March 12, 2012 at the South by Southwest Interactive Conference in Austin, TX
by RJ Owen (Lead Experience Planner – EffectiveUI)

PowerGlove - Everything Else is Child's Play.

The Power Glove was a video game controller made by Mattel in 1989. It was the first wearable video game controller. The glove had lots of buttons and options in addition

Nintendo released two games with the Power Glove, including Super Glove Ball.

Marketing for the PowerGlove focused on immersion in the game. PowerGlove has captured the mind of the American public. It was even on Stephen Colbert recently. Even though it was really cool. It was a commercial failure.

The PowerGlove was

  • rated the 7th worst video game controller of all time
  • sold $88M US (failure)
  • japanese producer declared bankruptcy

It was so bad that people are still complaining about it today.

Bill Buxton – data design

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Filed Under: UI/UX Tagged With: addition nintendo, AGE team, Air Mouse Glove, American public, Bill Buxton, Bill Buxton Design, books guerrilla ux, Brenda Laurel, commercial failure, conference notes, consumer version, Context direct manipulation, Design Right, direct manipulation, erros clear link, friends kids, Game controller, Glove Ball, good constraint, great product, Guerilla Research, huge engineering, Interactive Technologies, japanese producer, Jeff Gothelf, Laurel Lean UX, Lead Experience Planner, Lean Principles, Michael Pachter Predicts, NASA technology, National Aeronautics and Space Administration, NoPwrGlv, Pachter Predicts Nintendo, Perspectives Business, Power Glove, Right Design, right direction, right problem, RJ Owen, Sony PlayStation, Sony PlayStation Move, South by Southwest, South by Southwest Interactive, South by Southwest Interactive Conference, Southwest Interactive Conference, spiritual successor, Stephen Colbert, Super Glove Ball, SXSW, SXSW Notes, SXSW2012, SXSWI, Technology Internet, The Power Glove, the South by Southwest, user experience, User Experience Research, video game controller, VPL data, Warfel Sketching User, wearable video game, worst video game, worst video game controller, xbox kinect

Create More Value Than You Capture at #SXSW2012

March 12, 2012 By Jonathan Jeter Leave a Comment

Monday, March 12, 2012 at South by Southwest Interactive Conference, Austin, TX
by Tim O’Reilly (Founder, CEO – O’Reilly Media) and moderated by  #sxsw #values

What companies have done is stopped taking care of our clients and customers and thinking of themselves first, even when it goes against the good of their customers and clients.

It is important to understand that monetization comes later, but the really good things come from people having fun or providing a good

I wouldn’t say I’m a first rate capitalist. I have more than one billionaire come up to me and say, “It all started with one of your books!” And all I got out of it was $35. – Tim O’Reilly

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Filed Under: Technology Tagged With: Apple store, Austin Texas, better customer experience, bigger thing, commodity product, conference notes, current state, customer experience, Digital Revolution, Economy Investors, good companies, good thing, good things, hairy audacious goals, health providers credit, higher purpose, low skilled jobs, measurable economy, new economic transitions, new method, new model, new way, O'Reilly Media, overall healthcare plan, paradox open source, rate capitalist, Retail sales jobs, Same thing, South by Southwest, South by Southwest Interactive, South by Southwest Interactive Conference, Southwest Interactive Conference, SXSW, SXSW Notes, SXSW2012, SXSWI, Tim O'Reilly, value, venture capital, young innovator/entrepreneur

Own the Media. Or the Media Will Own You at #SXSW2012

March 12, 2012 By Jonathan Jeter 1 Comment

Monday, March 12, 2012 at South by Southwest Interactive Conference, Austin, Texas #sxsw #ownmedia
by Cristina Monteiro (Marketing Manager – Pepsico Brazil), Lucas Mello (CEO – Live AD), Mauro Silva (Creative Director – Live AD), and Ricardo Guerra (Head of Consumer Channels – Banco Itau)

 

Own Media Panel at South by SouthwestThree Types of Media in the New Digital World

 

  • Own Media
  • Paid Media
  • Earned Media

The Rise of Own Media

 

  • new digital technologies
  • impact of startup culture on brands
  • facebook fanpages, a new friendly environment for brands (you can now submit your brand work to the Facebook Gallery)

Nike

 

Nike+ FuelBand - Image by Getty Images via @daylife

Live AD Brasil did a campaign for Nike called the SP-RIO Challenge which featured runners running on relay teams for 600km.

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Filed Under: Internet Marketing Tagged With: actual product, animated storyboard, Banco Itau, brand personality, brand work, Brazilian product line, card market share, conference notes, Consumer Channels, Creative Director, Cristina Monteiro, customer experience, digital culture itaú, digital technologies impact, Director - Live AD, Earned Media, Facebook fan page, Facebook Gallery, Facebook Post, Facebook posts, fan page, First impressions, Head of Consumer Channels - Banco Itau, important channel, larger budget, limited-edition bbq flavor, Live AD, Lucas Mello, Marketing Manager, Mauro Silva, new campaign, New Digital World Own Media, new friendly environment, new running culture, Nike Live AD, nike+ fuelband, One year, online daily visitors, Own Media, Pepsico Brazil, Releases FuelBand API, Ricardo Guerra, runner influencers group, Social network, social networks, South by Southwest, South by Southwest Interactive, Southwest Interactive Conference, SP-RIO Challenge, startup culture, Successful campaign, SXSW, SXSW Music Hackathon, SXSW Notes, SXSW2012, SXSWI, Technology Internet, Twitter account, Twitter messages, unique brand, virtual 600k challenge, web site, World Own Media, worst summer picture

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