• What?
  • Who?
  • Contact Jonathan Jeter
  • Privacy Policy

Jonathan Jeter

Director of Application Development

  • Jonathan Jeter on Google+
  • Jonathan Jeter on Facebook
  • Follow Jonathan Jeter on Twitter
  • Jonathan Jeter on LinkedIn
  • Jonathan Jeter's rss feed
Home Archives for Web Development UI/UX

How Tag Management Will Supercharge Your Testing Program – Digital Velocity Conference 2014 #dv14

January 23, 2014 By Jonathan Jeter Leave a Comment

Naoshi Yamauchi - Movemver - Internet Summit (Photo credit: Thos003)

 

Here is my summary of the tag management presentation by Naoshi Yamauchi at the Digital Velocity Tealium User Conference 2014, San Diego, CA
Presenter: Naoshi Yamauchi, Chief Performance Officer, Brooks Bell
@nyamauchi

If you’re managing a testing program on your website—and every site should be testing—implementing a tag management system can take it to the next level. Through the use of these techniques, you will be able to reduce costs, increase velocity, and drive more effective testing.

Lots of work goes into testing.

Time is Money

Read the rest of How Tag Management Will Supercharge Your Testing Program – Digital Velocity Conference 2014 #dv14

  • Every day that we aren’t testing we lose a day on learning

Speed

  • Reduce IT involvement
  • Quickly implement fixes & new test code
  • Adjust analytics code on the fly

Agility

  • Deploy the tools that add value to your tests… …only when you test.
    • Reduce third party costs. Makes getting approval easier.

Like this:

Like Loading...

Filed Under: UI/UX Tagged With: analytics code, better experiences, Brooks Bell, CA Presenter, Chief Performance Officer, ClickTale Testing platform, conference notes, development resources, different user groups, Digital Velocity, Digital Velocity conference, Digital Velocity Tealium, effective testing, fly Agility Deploy, iterative testing, limited resources, Naoshi Yamauchi, new test code, Optimization Optimization, Reduce third party, right people, right time, San Diego, site speed, Software Testing, Speed Reduce, Supercharge Your Testing, tag management, tag management presentation, tag management system, Technology Internet, testing program, unnecessary tools, User Conference

Don’t Build a Power Glove: Talk to Your Users at #SXSW2012

March 12, 2012 By Jonathan Jeter Leave a Comment

Monday, March 12, 2012 at the South by Southwest Interactive Conference in Austin, TX
by RJ Owen (Lead Experience Planner – EffectiveUI)

PowerGlove - Everything Else is Child's Play.

The Power Glove was a video game controller made by Mattel in 1989. It was the first wearable video game controller. The glove had lots of buttons and options in addition

Nintendo released two games with the Power Glove, including Super Glove Ball.

Marketing for the PowerGlove focused on immersion in the game. PowerGlove has captured the mind of the American public. It was even on Stephen Colbert recently. Even though it was really cool. It was a commercial failure.

The PowerGlove was

  • rated the 7th worst video game controller of all time
  • sold $88M US (failure)
  • japanese producer declared bankruptcy

It was so bad that people are still complaining about it today.

Bill Buxton – data design

Read the rest of Don’t Build a Power Glove: Talk to Your Users at #SXSW2012

Like this:

Like Loading...

Filed Under: UI/UX Tagged With: addition nintendo, AGE team, Air Mouse Glove, American public, Bill Buxton, Bill Buxton Design, books guerrilla ux, Brenda Laurel, commercial failure, conference notes, consumer version, Context direct manipulation, Design Right, direct manipulation, erros clear link, friends kids, Game controller, Glove Ball, good constraint, great product, Guerilla Research, huge engineering, Interactive Technologies, japanese producer, Jeff Gothelf, Laurel Lean UX, Lead Experience Planner, Lean Principles, Michael Pachter Predicts, NASA technology, National Aeronautics and Space Administration, NoPwrGlv, Pachter Predicts Nintendo, Perspectives Business, Power Glove, Right Design, right direction, right problem, RJ Owen, Sony PlayStation, Sony PlayStation Move, South by Southwest, South by Southwest Interactive, South by Southwest Interactive Conference, Southwest Interactive Conference, spiritual successor, Stephen Colbert, Super Glove Ball, SXSW, SXSW Notes, SXSW2012, SXSWI, Technology Internet, The Power Glove, the South by Southwest, user experience, User Experience Research, video game controller, VPL data, Warfel Sketching User, wearable video game, worst video game, worst video game controller, xbox kinect

8 Design Lessons Learned from the Google Redesign

March 12, 2012 By Jonathan Jeter 1 Comment

After attending yesterday’s “A Brief History of the Complete Redesign of Google,” which gave an in-depth look at the process of the Google User Interface (UI) design and redesign over the year, at the South by Southwest Interactive 2012 Conference, I’ve been thinking a lot about how the redesign process at Google translates over to those of us who also have day jobs taking care of major website brands. A lot of the things that we complain about in our corporate work were discussed in the Google panel discussion, with examples of how they were overcome in this process.

The following things stood out to me as necessary for a complete Brand redesign to be successfully completed. Hopefully, none of the terms that the panel of Googlers used were proprietary or trademarked.

Read the rest of 8 Design Lessons Learned from the Google Redesign

  1. Executive Buy-In
  2. Take the Design Temperature
  3. Unique Concept Presentation
  4. Do the Initial Design in a Vacuum

Like this:

Like Loading...

Filed Under: UI/UX Tagged With: account legacy items, account possible issues, Brand, brand design groups, Bullet-Proof Prototype, complete brand redesign, complete buy-in, Complete Redesign, conference notes, Creative Lab, Creative Lab team, current design, design changes, Design Lessons, design process, design snippets, design steps, design team, Design Temperature, design tests, Eat Your Own Dog Food, Eating your own dog food, executive buy-in, Food Every company, Google, Google Design, Google design team, Google panel, Google panel discussion, Google Presentations, Google Reader, impossible deadline, individual property owners, Initial Design, initial design research, initial requirements, initial stages, interactive 2012 conference, Kanna, Kennedy, main thing, major website brands, Many times, new design, niche product, online media, online media company, overall design, Own Dog Food, Panel discussion, product owners, real estate, redesign attempt, redesign process, Search engines, South by Southwest, South by Southwest Interactive, strong executive buy-in, Style guide, Technology Internet, Temperature Unique Concept, The Google, the South by Southwest, Unique Concept Presentation, User interface, Vacuum Ask, weight 11x17 paper

A Brief History of the Complete Redesign of Google at #SXSW2012

March 11, 2012 By Jonathan Jeter 2 Comments

Sunday, March 11 at South by Southwest Interactive Conference, Austin, TX
Google Panel Consisting of Evelyn Kim (Visual Designer for Maps), Jon Wiley (Lead Designer for Google Search), Michael Leggett (Design Lead, Google Apps & Gmail), Nicholas Jitkoff (User Experience Designer for Chrome), Chris Wiggins (Google Creative Lab)

The Evolution of Google Design

Google Kennedy Redesign of 2011

“So did Google just hire a bunch of designers recently, or were they all being kept in a cage all this time?” @tylerball

The process of this redesign is told in two stories. There is the story that you know about that happened in 2011, but most people don’t know the story of the redesign in 2007. 6 designers set out to express the Google brand that was consistent across all properties. It was called Kanna (Icelandic for “to explore, to examine”). Trying to find the balance between form and function, but mainly design and engineering. Looked at over 100 brand attributes that were narrowed down to 4 clusters.

Read the rest of A Brief History of the Complete Redesign of Google at #SXSW2012

Like this:

Like Loading...

Filed Under: UI/UX Tagged With: a lot of isolated products, Austin Texas, big gmail changes, brand attributes, Chris Wiggins, clean rollout, Complete Redesign, conference notes, consolidated product toolbar, Creative Lab, Design Lead, design principles, design process, design specs, design tempreature, Eat Your Own Dog Food, flexible design, Google Apps, Google brand, Google Creative Lab, Google Design, Google font, Google Likes Data, Google projects, google search, google+ redesigns google, GoogleUX, HTML style guide, Kennedy gmail line, large visual changes, Larry Page, Last Day, Lead Designer, little design, little design bits, main thing, Michael Leggett, modern simple sparse, new design, NEW presentation method, old gmail window, Own Dog Food, real thing, Redesign Step, right direction, screen sizes, set 15, South by Southwest, South by Southwest Interactive, South by Southwest Interactive Conference, Southwest Interactive Conference, sprint design, static html prototype, Strawman Key difference, Strawman Larry Page, strawman process, strong central team, Style guide, SXSW, SXSW Notes, SXSW2012, table and asked CEO, Technology Internet, The Google, TX Google Panel, user experience, User Experience Designer, vibrant color organization, Visual Designer, Web Design, white commonalities

High On Line: Applying Psychology to Web Design at #SXSW2012

March 11, 2012 By Jonathan Jeter Leave a Comment

Sunday, March 11 2012 at South by Southwest, Austin, TX
by Jason Hreha, Behavior Designer+UX Advisor, Applied Psychologist, www.persuasive.ly, Co-founder of Dopamine, UX Advisor @ 500 Startups

Research from the StansfoJason Hreha - positive.lyrd Persuasive Tech Lab

D – dopamine

Why do we need a UX Design / Motivational framework?

  • Design with Intent Deck – 101 Patterns for Influencing Behaviour Through Design – decks
  • Mental Notes – ways to bring psychology to web design.
  • Influence: The Psycology of Persuation
  • Gamification – instead of thinking in a step by step way, it becomes a conglomeration of incentives, but what’s the point?

Why do these tactics work? What are we changing?

Model was created by BJ Fogg (leader of the Stanford Pers Lab) – Behavior Model

What causes behavior? (What needs to come together in order for behavior to occur?

3 things need to coincide for behavior to occur

Read the rest of High On Line: Applying Psychology to Web Design at #SXSW2012

Like this:

Like Loading...

Filed Under: UI/UX Tagged With: Ability Factors, ability fuel, ability motivation trigger, Action CTA, Applied Psychologist, articles bj fogg, B. J. Fogg, Behavior Designer+UX Advisor, Behavior Model, Behaviour Through Design, Big buttons, BJ Fogg, brain, Complexity Curve, design project amount, Free Download, god picure, Great talk, great things, high ability, High On Line, huge order form, Intent Deck, Jason Hreha, little rewards, Mental Effort, Mental Notes, motivation match, motivation product, motivation score, Motivational framework, Off-site triggers, On-site triggers, Operant Conditioning Trigger, overall design, Persuation Gamification, Physical Effort, Physical Effort - Tried, positive feedback, Product design, Social Deviance, Social network, Social Sciences, South by Southwest, Stanford Pers, Stanford Pers Lab, Stansford Persuasive Tech, Stansford Persuasive Tech Lab, Startups Research, step way, SXSW, SXSW Notes, SXSW2012, Technology Internet, true pain point, true problem, UX Advisor, UX Design, Web Design

Stuff I Like to Talk About:

  • Business
  • Digital Imaging
  • Internet Marketing
    • Email Marketing
    • SEM / Paid Search
  • Life
  • Other Stuff
    • Health
    • Taekwondo (TKD)
  • Sports
    • Football
  • Technology
    • Augmented Reality
    • Awesome or Scary?
    • Marketing Technology
      • Data / Analytics
      • Omnichannel
    • Mobile
      • Android
    • Virtual Reality
  • User Interface / User Experience Design
  • Web Development
    • Browsers
    • CSS
    • Front-End Development
    • Google+ (Google Plus)
    • HTML5
    • JavaScript
    • jQuery
    • Mobile
    • MVC
    • Responsive Design
    • SEO
    • Social Media
    • UI/UX
    • WordPress

HTML

  • HTML Entities

JavaScript

  • MEAN.js

My Sites

  • Head Turning Media
  • Jonathan Jeter (Brand Yourself)
  • My Humor

Online Experts

  • Bryan Eisenberg
  • Danny Sullivan
  • Duane Forrester
  • Keith Brown
  • Louis Gray
  • Matt Cutts

UI / UX

  • Jared Spool
  • Paul Jeter
FreshBooks
Genesis Framework for WordPress Premise Landing Pages Made Easy

Most Popular

  • Exploring Standard Ad Unit Sizes: Google AdSense 300…
  • To The Moon And Back: Taking The Leap Towards…
  • A Brief History of the Complete Redesign of Google…
  • Looking for Instagram or Android fonts or logos and…
  • My Notes on “Marketing Technology as Force…
  • The Relentless Pursuit of the Right Answer: Why…
  • Ultimate Engagement: Data Driven Email Tactics
  • In Data We Trust
  • Verizon Wireless – My Favorite Mobile Provider
  • Backbone: 3 Ways

Copyright © 2025 Jonathan Jeter

 

Loading Comments...
 

    %d